Junior Art Director
Are you always looking out for a new medium to express your creativity?
Do you wish for your 3D design to be seen and interacted with in the mixed reality of the future?
Are you always looking for ways to be a part of the future of design, be it metaverse of spatial design?
GOWAAA is a Singapore-based creative metaverse startup specializing in creating Augmented Reality (AR) experiences for brands on Instagram, Facebook, Snapchat, Tiktok and the WebAR. Our AR experiences create engaging content to activate the brands' marketing campaigns with creative interactivity & visuals that makes everyone GOWAAA!
Who are we looking for?
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We are looking for a Junior Art Director to be involved in directing our MR design, and be involved in 3D production of our mixed reality pipeline, from ideation, and preparing mockups to asset creations (rendering style frame, modeling, texturing, rigging & animating).
What will you be doing?
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Attend daily standup meeting at 10 am, Singapore time
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Ideation of XR concept based on project brief
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Direct and collaborate with a team of designers and developers
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Preparation of visual mockup and concept proposal using software such as Photoshop, Illustrator and google slides, etc.
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Collaborate and iterate based on the team's needs
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Regularly provide peers and external partners with artistic feedback
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Preparation of XR optimized 3D assets using Blender (ideally) or other gltf-export friendly 3D software. Specifically model not more than 50,000 triangles per object and not more than 150,000 triangles per scene
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Texturing of 3D assets, with each texture not more than 2048 px resolution, including knowledge of PBR and light baking texturing
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Rigging & animating of 3D assets for AR software and game engine, specifically for animals and characters
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Work in a fast pace project environment with a wide variety of projects for global clients such as Meta, Snap, Titok, Disney, Netflix
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Experiment with AI software to aid with 3D assets creation
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Be involved in future-proof projects in the XR industry for mobile AR and headset XR
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Work remotely but closely with our production team via slack and google meet
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Reports to Chief Creative Director
What do you need to have?
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2+ years of experience concepting, designing and art directing 3D for Interactive experiences such as but not limited to AR/VR/MR
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Strong and creative ideation skills
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Good understanding of form, color and texture, and knowing how these elements work together
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Excellent eye for artistic quality and the ability to adhere to specific art directions
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An established portfolio demonstrates your keen eyes for details and a good sense of design
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Proficient in using Blender (ideally) or other gltf-export-friendly 3D software to create a wide variety of AR/Vr ready 3D assets
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Experienced in a wide range of 3D assets creation skills, including but not limited to XR-ready 3D modeling, rigging, and animation design (Specifically for characters and animals)
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You are able to adapt to any style of brief or client, whether this be a fun and stylised AR game or a high-end realistic immersive experience
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Able to iterate 3D assets fast based on feedback
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Experienced in texturing and optimized for export for AR/VR
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You are fascinated by AR/VR/XR with real-time rendering in engines like Unity, Unreal Engine, Meta Spark, Lens Studio, Effect House or similar
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Able to work remotely from 10 am to 7 pm Singapore time (GMT+8), every day Monday to Friday
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Highly organized and detail-oriented self-starter with proven problem-solving skills
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Ability to interpret and follow reference material to create clean, detailed, accurate and optimized models and textures
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You are not afraid of working in a high pace environment with a new challenge every day
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Excellent command of verbal and written English
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Bonus
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Experienced with real-time rendering in engines like Unity, Unreal Engine, Meta Spark, Lens Studio, Effect House or similar
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Past experience with modern user interfaces and experience design in XR
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How to apply?
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Fill up the form Here and we will get back to you
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